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The Effect of Using Board Games on the Vocabulary Mastery of Seventh Grade Students of Da'ar El-Arqam Islamic Middle School (A Quasi Experimental Research on Seventh Grade Students of Da'ar El-Arqam Islamic Middle School)


This research proves the effectiveness of using board game media on students' mastery of understanding and how before and after using board game media. This research uses an experimental type of research by conducting observation, pre-test, treatment, and post-test. One class is an experimental class (32 students) and the other class is a control class (32 students) from SMP Islam Da’ar El-Arqam. The research results show that; By using board games, students' vocabulary skill mastery increased from an average of 32.81 to 93.31 with a score difference of 60.5 points. There is an influence of using board games as a medium on the mastery of skills of SMP Islam Da’ar El-Arqam students. It can be seen that the t test result of 2.640 is higher than significance. The percentage of mnemonic techniques in increasing vocabulary is also high. Based on Cohen's Effect Size calculations, d = 0.96, which means that based on the Cohen's Effect Size Criteria Table, the use of board games increases students' understanding with a high criterion of 82%.
Nafa Nabilah Azzahra - Personal Name
SKRIPSI TBI 2425
428
Text
English
2023
serang
xiv + 107 hlm.; 18 x 25 cm
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